COMPLETE TEST BANK FOR INTRODUCTION TO JAVA
PROGRAMMING AND DATA STRUCTURES COMPREHENSIVE
VERSION, 12TH EDITION, Y. DANIEL LIANG ALL 15 CHAPTERS FULLY
COVERED WITH QUESTIONS AND 100% VERIFIED SOLUTIONS 1 / 4
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© 2020 Pearson Education, Inc., Hoboken, NJ. All rights reserved. This material is protected under all copyright laws as they currently exist.
- Introduction to Computers, Programs, and Java
- Elementary Programming
- Selections
- Mathematical Functions, Characters, and Strings
- Loops
- Methods
- Single-Dimensional Arrays
- Multidimensional Arrays
- Objects and Classes
- Object-Oriented Thinking
- Inheritance and Polymorphism
- Exception Handling and Text I/O
- Abstract Classes and Interfaces
- JavaFX Basics
- Event-Driven Programming and Animations
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© 2020 Pearson Education, Inc., Hoboken, NJ. All rights reserved. This material is protected under all copyright laws as they currently exist.Chapter 1 Introduction to Computers, Programs, and Java Section 1.2 What is a Computer?
- is the physical aspect of the computer that can be seen.
- Hardware
- Software
- Operating system
- Application program
Key:a See the first paragraph in Section 1.2.
# Section 1.2.1 What is a Computer?
- is the brain of a computer.
- Hardware
- CPU
- Memory
- Disk
Key:b See the first paragraph in Section 1.2.1.
#
- The speed of the CPU may be measured in .
- megabytes
- gigabytes
- megahertz
- gigahertz
- Why do computers use zeros and ones?
- because combinations of zeros and ones can represent any numbers and characters.
- because digital devices have two stable states and it is natural to use one state for 0 and the other for 1.
- because binary numbers are simplest.
- because binary numbers are the bases upon which all other number systems are built.
Key:cd See the third paragraph in Section 1.2.1. 1 megahertz equals 1 million pulses per second and 1 gigahertz is 1000 megahertz.# Section 1.2.2 Bits and Bytes
Key:b See the second paragraph in Section 1.2.2.
#
- One byte has bits.
- 4
- 8
- 12
- 16
Key:b See the thrid paragraph in Section 1.2.2.
#
- One gigabyte is approximately bytes.
- 1 million
- 10 million
- 1 billion
- 1 trillion
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Key:c See the fifth paragraph in Section 1.2.2.