GAME DESIGN EOPA END OF PATHWAY

Study Guides Aug 18, 2025
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GAME DESIGN EOPA / END OF PATHWAY

FINAL EXAM, GAME DES IGN EXAM

QUESTIONS, EOPA 400 QUESTIONS, GAME

DEVELOPMENT ASSESSME NT, PATHWAY

CERTIFICATION

Question : This game type often features mechanics such as

cad games, board games, simple arcade style games, and

puzzles:

Correct Answer: Casual Games

Question : Possible release of information about work at a

studio is often governed by this kind of legal contract:

Correct Answer: Non-Disclosure Agreement

Question : Score accumulation, attacking, and player health

are examples of:

Correct Answer: Game mechanics

Question : Concept art:

Correct Answer: Provides a unifying point for art direction

Question : At a game studio, this person is responsible for

ensuring the overall look and feel is consistent:

Correct Answer: Art director

Question : The Project Window allows you to:

Correct Answer: Modify the file structure of assets

Question : Which window in the Unity Editor allows you to

view, sort, and organize all of the assets for the game?

Correct Answer: Project Window

Question : Which window allows parenting of GameObjects?

Correct Answer: Hierarchy

Question : To reconfigure the Unity Editor user interface:

Correct Answer: Drag windows by their tabs into new

locations

Question : Which of the following statements best

differentiates a Quad from a Plane?

Correct Answer: The Plane has internal divisions and more

polygons

Question : Which tool allows you to manually slice an image

into multiple sprites?

Correct Answer: The Sprite Editor

Question : A Prefab in the Unity Editor is:

Correct Answer: An asset type that stores a GameObject

with components and properties

Question : Saving a scene saves:

Correct Answer: The current placement of objects in the

scene and Hierarchy

Question : Unity can import this transfer file format for

models having meshes, bones, skin weights, and animation:

Correct Answer: FBX

Question : The script type supported in Unity is:

Correct Answer: C#

Question : Modifying the organization of assets is done in

the:

Correct Answer: Project Window

Question : Acceptable formats for audio are:

Correct Answer: AIFF, MP3, WAV, and Ogg

Question : The Project Window toolbar allows searching of

assets by:

Correct Answer: Label and Type

Question : This material property controls spreading of light

on microsurface detail:

Correct Answer: Smoothness

Question : The material rendering mode uses black in an

alpha channel to define where a material is exactly NOT

appearing:

Correct Answer: Cutout

Question : The material property causes polygons to appear

and light as if they had more surface detail:

Correct Answer: Normal

Question : The Albedo of a material is defined as:

Correct Answer: The color of the material without any

lighting data

Question : The Specular property of a material:

Correct Answer: Controls the color and strength of

reflection

Question : In a Rigidbody, this enables objects to fall:

Correct Answer: Use Gravity

Question : In a Rigidbody component, this determines the air

resistance from forces affecting the GameObject:

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Category: Study Guides
Added: Aug 18, 2025
Description:

GAME DESIGN EOPA / END OF PATHWAY FINAL EXAM, GAME DES IGN EXAM QUESTIONS, EOPA 400 QUESTIONS, GAME DEVELOPMENT ASSESSME NT, PATHWAY CERTIFICATION Question : This game type often features mechanics...

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