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WGU - C173 Scripting and Programming Study Guide

WGU EXAMS Aug 29, 2025
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  • WGU - C173 Scripting and Programming Study Guide

1.behavioral diagram: visualizes dynamic behavior of software, such as

the flow of an algorithm. Ex: A UML activity diagram is a flowchart, used

to describe the flow of an activity or set of activities.

2.Analysis: Determines the goals for a program. The program

should support mean, median, mode, max and min calculations.

3.Implementation: Builds the program according to the design and writes

the code. A programmer writes each function using statements.

4.Design: Determines the specifics of how to build the program. Each

calculation will be a function. User types a letter to invoke each calculation. 1 / 2

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5.Testing: Checks that the program meets the goals and checks that ea

function works. Class diagrams are used in this phase too and may help ensure that ea class from the diagram exists in the program's code.

6.object: a grouping of data (variables) and operations that can be

performed on that data (functions).

7.Abstraction: means to have a user interact with an item at a high-

level, with lower-level internal details hidden from the user (aka information hiding or encapsu- lation)

8.structural diagram: visualizes static elements of software, such as the

types of variables and functions used in the program.

9.use case diagram: Behavioral diagram used to visually model user

interaction w/ a software program, actions back/forth from the software & connections between diff. components of the software. Used to specify behavioral req's of programs.

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Category: WGU EXAMS
Added: Aug 29, 2025
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1 / WGU - C173 Scripting and Programming Study Guide 1.behavioral diagram: visualizes dynamic behavior of software, such as the flow of an algorithm. Ex: A UML activity diagram is a flowchart, used...

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